#include "tk_translatecloud.h" // Utilise le depot #include "ct_global/ct_context.h" #include "ct_view/ct_stepconfigurabledialog.h" #include "ct_result/model/inModel/ct_inresultmodelgroup.h" #include "ct_result/model/outModel/ct_outresultmodelgroup.h" #include "ct_result/model/inModel/ct_inresultmodelgrouptocopy.h" #include "ct_result/model/outModel/ct_outresultmodelgroupcopy.h" #include "ct_result/model/outModel/tools/ct_outresultmodelgrouptocopypossibilities.h" // Inclusion of standard result class #include "ct_result/ct_resultgroup.h" // Inclusion of used ItemDrawable classes #include "ct_itemdrawable/ct_scene.h" #include "ct_iterator/ct_pointiterator.h" #include "ct_iterator/ct_mutablepointiterator.h" // Alias for indexing in models #define DEF_resultIn_inputResult "inputResult" #define DEF_groupIn_inputScene "inputGroup" #define DEF_itemIn_scene "inputScene" #include // Constructor : initialization of parameters TK_TranslateCloud::TK_TranslateCloud(CT_StepInitializeData &dataInit) : CT_AbstractStep(dataInit) { _x = 0; _y = 0; _z = 0; // Cette etape est CT_debugable setDebuggable( true ); } // Step description (tooltip of contextual menu) QString TK_TranslateCloud::getStepDescription() const { return tr("Translation des points"); } // Step copy method CT_VirtualAbstractStep* TK_TranslateCloud::createNewInstance(CT_StepInitializeData &dataInit) { return new TK_TranslateCloud(dataInit); } //////////////////// PROTECTED METHODS ////////////////// // Creation and affiliation of IN models void TK_TranslateCloud::createInResultModelListProtected() { CT_InResultModelGroupToCopy *resultModel = createNewInResultModelForCopy(DEF_resultIn_inputResult, tr("Scene(s)")); resultModel->setZeroOrMoreRootGroup(); resultModel->addGroupModel("", DEF_groupIn_inputScene, CT_AbstractItemGroup::staticGetType(), tr("Group")); resultModel->addItemModel(DEF_groupIn_inputScene, DEF_itemIn_scene, CT_Scene::staticGetType(), tr("Scene(s)")); } // Creation and affiliation of OUT models void TK_TranslateCloud::createOutResultModelListProtected() { CT_OutResultModelGroupToCopyPossibilities *resultModel = createNewOutResultModelToCopy(DEF_resultIn_inputResult); if (resultModel != NULL) { resultModel->addItemModel(DEF_groupIn_inputScene, _outSceneModelName, new CT_Scene(), tr("Translated Scene")); } } // Semi-automatic creation of step parameters DialogBox void TK_TranslateCloud::createPostConfigurationDialog() { CT_StepConfigurableDialog *configDialog = newStandardPostConfigurationDialog(); configDialog->addDouble(tr("Translation selon X"), "m", -1e+10, 1e+10, 4, _x); configDialog->addDouble(tr("Translation selon Y"), "m", -1e+10, 1e+10, 4, _y); configDialog->addDouble(tr("Translation selon Z"), "m", -1e+10, 1e+10, 4, _z); } void TK_TranslateCloud::compute() { CT_ResultGroup *outResult = getOutResultList().first(); CT_ResultGroupIterator it(outResult, this, DEF_groupIn_inputScene); while(!isStopped() && it.hasNext()) { CT_StandardItemGroup *group = (CT_StandardItemGroup*) it.next(); if (group != NULL) { const CT_Scene* itemIn_scene = (CT_Scene*) group->firstItemByINModelName(this, DEF_itemIn_scene); const CT_AbstractPointCloudIndex *cloudIndex = itemIn_scene->getPointCloudIndex(); CT_PointIterator itP(cloudIndex); // On Cree un nouveau nuage qui sera le translate CT_NMPCIR translatedCloud = PS_REPOSITORY->createNewPointCloud(cloudIndex->size()); CT_MutablePointIterator itPM(translatedCloud); // On cree le vecteur de translation Eigen::Vector3d translateVector(_x, _y, _z); size_t i = 0; // On applique la translation a tous les points du nuage while (itP.hasNext() && itPM.hasNext()) { itP.next(); itPM.next().replaceCurrentPoint(itP.currentPoint() + translateVector); // Barre de progression setProgress(100.0*i++ /cloudIndex->size()); // On regarde si on est en debug mode waitForAckIfInDebugMode(); } CT_Scene* itemOut_scene = new CT_Scene(_outSceneModelName.completeName(), outResult, translatedCloud); itemOut_scene->setBoundingBox( itemIn_scene->minX() + _x, itemIn_scene->minY() + _y, itemIn_scene->minZ() + _z, itemIn_scene->maxX() + _x, itemIn_scene->maxY() + _y, itemIn_scene->maxZ() + _z); group->addItemDrawable(itemOut_scene); } } }