/**************************************************************************** Copyright (C) 2010-2012 the Office National des Forêts (ONF), France All rights reserved. Contact : alexandre.piboule@onf.fr Developers : Alexandre PIBOULE (ONF) This file is part of PluginONF library. PluginONF is free library: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. PluginONF is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with PluginONF. If not, see . *****************************************************************************/ #include "onf_stepfiltergridbycloud.h" #include "ct_result/model/inModel/ct_inresultmodelgroup.h" #include "ct_result/model/inModel/ct_inresultmodelgrouptocopy.h" #include "ct_result/model/outModel/tools/ct_outresultmodelgrouptocopypossibilities.h" // Inclusion of actions methods #include "ct_tools/model/ct_outmodelcopyactionaddmodelitemingroup.h" #include "ct_iterator/ct_pointiterator.h" #include "ct_iterator/ct_resultgroupiterator.h" #include "ct_iterator/ct_resultitemiterator.h" // Inclusion of standard result class #include "ct_result/ct_resultgroup.h" // Inclusion of used ItemDrawable classes #include "ct_itemdrawable/ct_scene.h" #include "ct_itemdrawable/ct_grid3d.h" #include "tools/onf_computehitsthread.h" #include "ct_view/ct_stepconfigurabledialog.h" #include #include #include #define DEF_SearchInResultSc "rsc" #define DEF_SearchInGroupSc "grsc" #define DEF_SearchInScene "sc" #define DEF_SearchInResult "r" #define DEF_SearchInGroup "gr" #define DEF_SearchInGrid "grid" ONF_StepFilterGridByCloud::ONF_StepFilterGridByCloud(CT_StepInitializeData &dataInit) : CT_AbstractStep(dataInit) { _naVal = -9999; } QString ONF_StepFilterGridByCloud::getStepDescription() const { // Gives the descrption to print in the GUI return tr("Filter une grille 3D en fonction de scènes"); } // Step description (tooltip of contextual menu) QString ONF_StepFilterGridByCloud::getStepDetailledDescription() const { return tr(""); } CT_VirtualAbstractStep* ONF_StepFilterGridByCloud::createNewInstance(CT_StepInitializeData &dataInit) { // Creates an instance of this step return new ONF_StepFilterGridByCloud(dataInit); } void ONF_StepFilterGridByCloud::createInResultModelListProtected() { CT_InResultModelGroup* resultModelScene = createNewInResultModel(DEF_SearchInResultSc, tr("Scène(s)"), "", true); resultModelScene->setZeroOrMoreRootGroup(); resultModelScene->addGroupModel("", DEF_SearchInGroupSc); resultModelScene->addItemModel(DEF_SearchInGroupSc, DEF_SearchInScene, CT_Scene::staticGetType(), tr("Scène")); CT_InResultModelGroupToCopy *resultModel = createNewInResultModelForCopy(DEF_SearchInResult, tr("Grille"), "", true); resultModel->setZeroOrMoreRootGroup(); resultModel->addGroupModel("", DEF_SearchInGroup); resultModel->addItemModel(DEF_SearchInGroup, DEF_SearchInGrid, CT_AbstractGrid3D::staticGetType(), tr("Grille"), "", CT_InAbstractModel::C_ChooseMultipleIfMultiple); } void ONF_StepFilterGridByCloud::createOutResultModelListProtected() { CT_OutResultModelGroupToCopyPossibilities *res = createNewOutResultModelToCopy(DEF_SearchInResult); if(res != NULL) { res->addItemModel(DEF_SearchInGroup, _outGrid_ModelName, new CT_Grid3D(), tr("Grille filtrée")); } } void ONF_StepFilterGridByCloud::createPostConfigurationDialog() { CT_StepConfigurableDialog *configDialog = newStandardPostConfigurationDialog(); configDialog->addDouble(tr("Valeur pour les cases hors scène"),"", -1e+10, 1e+10, 4, _naVal); } void ONF_StepFilterGridByCloud::compute() { // Gets the out result CT_ResultGroup* inResult = getInputResults().first(); CT_ResultGroup* outResult = getOutResultList().first(); double minxScene = std::numeric_limits::max(); double minyScene = std::numeric_limits::max(); double minzScene = std::numeric_limits::max(); double maxxScene = -std::numeric_limits::max(); double maxyScene = -std::numeric_limits::max(); double maxzScene = -std::numeric_limits::max(); CT_ResultItemIterator it(inResult, this, DEF_SearchInScene); // iterate over all groups while(it.hasNext()) { CT_Scene *scene = (CT_Scene*)it.next(); Eigen::Vector3d min, max; scene->getBoundingBox(min, max); if (min(0) < minxScene) {minxScene = min(0);} if (min(1) < minyScene) {minyScene = min(1);} if (min(2) < minzScene) {minzScene = min(2);} if (max(0) > maxxScene) {maxxScene = max(0);} if (max(1) > maxyScene) {maxyScene = max(1);} if (max(2) > maxzScene) {maxzScene = max(2);} } CT_ResultGroupIterator itOut(outResult, this, DEF_SearchInGroup); // iterate over all groups while(itOut.hasNext()) { CT_AbstractItemGroup *group = (CT_AbstractItemGroup*)itOut.next(); const CT_AbstractGrid3D* gridIn = (CT_AbstractGrid3D*)group->firstItemByINModelName(this, DEF_SearchInGrid); if (gridIn!=NULL) { Eigen::Vector3d minGr, maxGr; double res = gridIn->resolution(); gridIn->getMinCoordinates(minGr); gridIn->getMaxCoordinates(maxGr); while (minGr(0) < minxScene) {minGr(0) += res;} while (minGr(1) < minyScene) {minGr(1) += res;} while (minGr(2) < minzScene) {minGr(2) += res;} while (maxGr(0) > maxxScene && maxGr(0) > minGr(0)) {maxGr(0) -= res;} while (maxGr(1) > maxyScene && maxGr(1) > minGr(1)) {maxGr(1) -= res;} while (maxGr(2) > maxzScene && maxGr(2) > minGr(2)) {maxGr(2) -= res;} minGr(0) -= res; minGr(1) -= res; minGr(2) -= res; maxGr(0) += res; maxGr(1) += res; maxGr(2) += res; // Declaring the output grids CT_Grid3D* outGrid = CT_Grid3D::createGrid3DFromXYZCoords(_outGrid_ModelName.completeName(), outResult, minGr(0), minGr(1), minGr(2), maxGr(0), maxGr(1), maxGr(2), res, _naVal, _naVal); CT_ResultItemIterator itSc(inResult, this, DEF_SearchInScene); // iterate over all groups while(itSc.hasNext()) { CT_Scene *scene = (CT_Scene*)itSc.next(); const CT_AbstractPointCloudIndex *pointCloudIndex = scene->getPointCloudIndex(); CT_PointIterator itP(pointCloudIndex); while(itP.hasNext() && (!isStopped())) { const CT_Point &point = itP.next().currentPoint(); size_t index; gridIn->indexAtXYZ(point(0), point(1), point(2), index); outGrid->setValueAtXYZ(point(0), point(1), point(2), gridIn->valueAtIndexAsDouble(index)); } } outGrid->computeMinMax(); group->addItemDrawable(outGrid); } } setProgress(99); }