/**************************************************************************** Copyright (C) 2010-2012 the Office National des Forêts (ONF), France and the Association de Recherche Technologie et Sciences (ARTS), Ecole Nationale Suprieure d'Arts et Métiers (ENSAM), Cluny, France. All rights reserved. Contact : alexandre.piboule@onf.fr Developers : Michaël KREBS (ARTS/ENSAM) This file is part of Computree version 2.0. Computree is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Computree is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Computree. If not, see . *****************************************************************************/ #ifndef DM_CONTEXT_H #define DM_CONTEXT_H #include /** * Classe qui reprsente une situation. Lorsqu'on demande une action * au GUI_MANAGER certaine d'entre elles sont asynchrone (thread) et * lorsqu'elle est termin elle appelle la mthode setActionFinished du * context. Un signal est mit et on peut rcuprer ce signal pour savoir * dans quelle contexte on se trouvait. */ class DM_Context : public QObject { Q_OBJECT public: DM_Context(QObject *parent = 0) : QObject(parent) { _finished = false; } public slots: void setActionFinished() { if(!_finished) { _finished = true; emit actionFinished(this); } } private: bool _finished; signals: void actionFinished(DM_Context *context); }; #endif // DM_CONTEXT_H