#ifndef SPHERERENDERERSHADERS_H #define SPHERERENDERERSHADERS_H #include "renderer/instanced/instancedarrayobjectmanager.h" #include "renderer/instanced/instancedrenderershaders.h" #include "sphereshaderparams.h" /** * @brief Manage shaders to draw sphere */ class SphereRendererShaders : public InstancedRendererShaders { public: typedef InstancedArrayObjectManager< SphereRendererShaders > ArrayObjectManagerType; /** * @brief Construct an empty object not initialized */ SphereRendererShaders(); }; #endif // SPHERERENDERERSHADERS_H