#ifndef MESHOBJECTRENDERERDEFINES_H #define MESHOBJECTRENDERERDEFINES_H #include "renderer/mesh/chunkedgenericcloud.h" #include "renderer/mesh/chunkgenericcloudobjectforoutliers.h" namespace MeshObjectNM { typedef ChunkedGenericCloud FinalChunkType; typedef ChunkGenericCloudObjectForOutliers OutlierChunkType; } #endif // MESHOBJECTRENDERERDEFINES_H