#ifndef GENERICRENDERERCONTEXT_H #define GENERICRENDERERCONTEXT_H #include "genericrenderershaders.h" #include "genericobjectarrayobjectmanager.h" #include "renderer/renderercontext.h" /** * @brief Keep all elements necessary to draw basic elements in a * specific opengl context */ class GenericRendererContext : public RendererContext { public: GenericRendererContext(const IGraphicsDocument* doc, const QOpenGLContext* newContext) : RendererContext(doc, newContext) {} }; #endif // GENERICRENDERERCONTEXT_H