#include "pointspickingdefaultfunction.h" #include "picker/tools/objectsflagstool.h" #include "includepoint.h" void PointsPickingDefaultFunction::staticSelectPoint(const FloatPoint &p, ElementInfo *firstInfo, const size_t &localIndex) { Q_UNUSED(p) ObjectsFlagsTool::staticSelectObject(firstInfo[localIndex]); } bool PointsPickingDefaultFunction::staticCheckSelectPoint(const FloatPoint &p, ElementInfo *firstInfo, const size_t &localIndex) { Q_UNUSED(p) return ObjectsFlagsTool::staticCheckSelectObject(firstInfo[localIndex]); } void PointsPickingDefaultFunction::staticUnselectPoint(const FloatPoint &p, ElementInfo *firstInfo, const size_t &localIndex) { Q_UNUSED(p) ObjectsFlagsTool::staticUnselectObject(firstInfo[localIndex]); } bool PointsPickingDefaultFunction::staticCheckUnselectPoint(const FloatPoint &p, ElementInfo *firstInfo, const size_t &localIndex) { Q_UNUSED(p) return ObjectsFlagsTool::staticCheckUnselectObject(firstInfo[localIndex]); } bool PointsPickingDefaultFunction::staticIsPointSelected(ElementInfo *firstInfo, const size_t &localIndex) { return ObjectsFlagsTool::staticIsObjectSelected(firstInfo[localIndex]); } void PointsPickingDefaultFunction::staticTogglePointSelection(const FloatPoint &p, ElementInfo *firstInfo, const size_t &localIndex) { Q_UNUSED(p) return ObjectsFlagsTool::staticToggleObjectSelection(firstInfo[localIndex]); }