#ifndef DUMMYITEMPERMANENTPAINTER_H #define DUMMYITEMPERMANENTPAINTER_H #include "defineitempainter.h" #include "includeitempainter.h" #include "definegraphicsview.h" class PermanentScene; class PermanentItemInformation; class DummyItemPermanentPainter : public AMKgl::ItemPainter { public: DummyItemPermanentPainter(const AMKgl::GraphicsView& gv) {} void setItemInformation(const PermanentItemInformation* info) {} void setPermanentScene(const PermanentScene* scene) {} }; #endif // DUMMYITEMPERMANENTPAINTER_H