#include "amkglapp.h" #include "tools/opengl/openglinfo.h" AMKglApp* AMKglApp::UNIQUE_INSTANCE = nullptr; AMKglApp::~AMKglApp() { delete OPENGL_INFO; } void AMKglApp::setEasyAccess(const IEasyAccess *ea) { m_easyAccess = (IEasyAccess*)ea; } IEasyAccess* AMKglApp::getEasyAccess() const { return m_easyAccess; } AMKglApp::AMKglApp() { m_easyAccess = nullptr; Q_INIT_RESOURCE(resource); }