/**************************************************************************** Copyright (C) 2010-2012 the Office National des Forêts (ONF), France and the Association de Recherche Technologie et Sciences (ARTS), Ecole Nationale Supérieure d'Arts et Métiers (ENSAM), Cluny, France. All rights reserved. Contact : alexandre.piboule@onf.fr Developers : Michaël KREBS (ARTS/ENSAM) This file is part of PluginShared library 2.0. PluginShared is free library: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. PluginShared is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with PluginShared. If not, see . *****************************************************************************/ #include "ct_mathboundingshape.h" #include "ct_math/ct_mathpoint.h" bool CT_MathBoundingShape::aabbIntersects(const Eigen::Vector3d &min1, const Eigen::Vector3d &max1, const Eigen::Vector3d &min2, const Eigen::Vector3d &max2) { if (max1(0) < min2(0)) {return false;} if (max2(0) < min1(0)) {return false;} if (max1(1) < min2(1)) {return false;} if (max2(1) < min1(1)) {return false;} if (max1(2) < min2(2)) {return false;} if (max2(2) < min1(2)) {return false;} return true; } bool CT_MathBoundingShape::aabbIntersects2D(const Eigen::Vector3d &min1, const Eigen::Vector3d &max1, const Eigen::Vector3d &min2, const Eigen::Vector3d &max2) { if (max1(0) < min2(0)) {return false;} if (max2(0) < min1(0)) {return false;} if (max1(1) < min2(1)) {return false;} if (max2(1) < min1(1)) {return false;} return true; } bool CT_MathBoundingShape::containsPoint(const Eigen::Vector3d &min, const Eigen::Vector3d &max, const Eigen::Vector3d& point) { if (point(0) < min(0)) {return false;} if (point(0) > max(0)) {return false;} if (point(1) < min(1)) {return false;} if (point(1) > max(1)) {return false;} if (point(2) < min(2)) {return false;} if (point(2) > max(2)) {return false;} return true; } bool CT_MathBoundingShape::containsPointIn2D(const Eigen::Vector3d &min, const Eigen::Vector3d &max, const Eigen::Vector3d& point) { if (point(0) < min(0)) {return false;} if (point(0) > max(0)) {return false;} if (point(1) < min(1)) {return false;} if (point(1) > max(1)) {return false;} return true; }